<component type="desktop-application">
<id>org.mapeditor.Tiled.desktop</id>
<name>Tiled</name>
<summary>General purpose map editor</summary>
<summary xml:lang="de">Leveleditor für allgemeine Zwecke</summary>
<project_license>GPL-2.0+ and BSD-2-Clause</project_license>
<description>
<p>
Tiled is a general purpose 2D level editor with powerful tile map editing
features. It’s built to be easy to use and is suitable for many type of
games.
</p>
<p>
The Tiled map format is supported by a large amount of game engines and
libraries. In addition, Tiled supports plugins to read and write map formats
other than its own map format.
</p>
</description>
<description xml:lang="de">
<p>
Tiled ist ein allgemeiner 2D Leveleditor mit mächtigen Funktionen zum bearbeiten von Tiled Maps.
Er hat eine einfache Bedienung und ist entwickelt worden, um möglichst viele unterschiedliche Spiele
zu unterstützen.
</p>
<p>
Das Tiled Dateiformat wird von vielen Spielengines und Bibliotheken unterstützt.
Zudem bietet Tiled eine Pluginunterstützung, durch die auch andere Formate geöffnet
und gespeichert werden können.
</p>
</description>
<developer id="org.mapeditor">
<name>Thorbjørn Lindeijer</name>
</developer>
<developer_name>Thorbjørn Lindeijer</developer_name>
<requires>
<control>pointing</control>
<control>keyboard</control>
</requires>
<supports>
<control>tablet</control>
<control>touch</control>
</supports>
<pkgname>tiled</pkgname>
<launchable type="desktop-id">org.mapeditor.Tiled.desktop</launchable>
<icon type="cached" width="48" height="48">tiled_tiled.png</icon>
<icon type="cached" width="64" height="64">tiled_tiled.png</icon>
<icon type="cached" width="128" height="128">tiled_tiled.png</icon>
<icon type="remote" width="128" height="128">org/mapeditor/Tiled.desktop/f9bf1fad4886b48ce9e5d5865028b575/icons/128x128/tiled_tiled.png</icon>
<icon type="stock">tiled</icon>
<url type="homepage">https://www.mapeditor.org/</url>
<url type="bugtracker">https://github.com/mapeditor/tiled/issues</url>
<url type="help">https://doc.mapeditor.org/</url>
<url type="donation">https://www.mapeditor.org/donate</url>
<url type="translate">https://hosted.weblate.org/projects/tiled/translations/</url>
<url type="vcs-browser">https://github.com/mapeditor/tiled</url>
<categories>
<category>Graphics</category>
<category>2DGraphics</category>
</categories>
<provides>
<binary>tiled</binary>
<id>tiled.desktop</id>
<mediatype>application/x-tiled-tmx</mediatype>
<mediatype>application/x-tiled-tsx</mediatype>
</provides>
<languages>
<lang percentage="100">en_US</lang>
</languages>
<screenshots>
<screenshot type="default">
<caption>Annotate your map with objects</caption>
<image type="source" width="800" height="600">org/mapeditor/Tiled.desktop/f9bf1fad4886b48ce9e5d5865028b575/screenshots/image-1_orig.png</image>
<image type="thumbnail" width="752" height="564">org/mapeditor/Tiled.desktop/f9bf1fad4886b48ce9e5d5865028b575/screenshots/[email protected]</image>
<image type="thumbnail" width="624" height="468">org/mapeditor/Tiled.desktop/f9bf1fad4886b48ce9e5d5865028b575/screenshots/[email protected]</image>
<image type="thumbnail" width="224" height="168">org/mapeditor/Tiled.desktop/f9bf1fad4886b48ce9e5d5865028b575/screenshots/[email protected]</image>
</screenshot>
<screenshot>
<caption>Automate placement of terrain transitions</caption>
<image type="source" width="800" height="600">org/mapeditor/Tiled.desktop/f9bf1fad4886b48ce9e5d5865028b575/screenshots/image-2_orig.png</image>
<image type="thumbnail" width="752" height="564">org/mapeditor/Tiled.desktop/f9bf1fad4886b48ce9e5d5865028b575/screenshots/[email protected]</image>
<image type="thumbnail" width="624" height="468">org/mapeditor/Tiled.desktop/f9bf1fad4886b48ce9e5d5865028b575/screenshots/[email protected]</image>
<image type="thumbnail" width="224" height="168">org/mapeditor/Tiled.desktop/f9bf1fad4886b48ce9e5d5865028b575/screenshots/[email protected]</image>
</screenshot>
</screenshots>
<keywords>
<keyword>2D</keyword>
<keyword>mapeditor</keyword>
<keyword>tool</keyword>
<keyword>development</keyword>
<keyword>tile</keyword>
<keyword>editor</keyword>
</keywords>
<releases>
<release type="stable" version="1.12.1" timestamp="1774396800">
<description>
<ul>
<li>Fixed Properties view flicker when switching between objects or files (#4460)</li>
<li>Fixed selection mode indicator to not toggle on Alt when it would move objects (by kunal649, #4434)</li>
<li>Fixed status bar pixel coords being rounded instead of floored (by kunal649, #4426)</li>
<li>macOS: Fix ability to choose type when adding properties (#4459)</li>
</ul>
</description>
<url>https://www.mapeditor.org/2026/03/25/tiled-1-12-1-released.html</url>
</release>
<release type="stable" version="1.12.0" timestamp="1773273600">
<description>
<ul>
<li>Rewritten Properties view to enable direct widget interaction (#4045)</li>
<li>Added support for lists in custom properties (#1493)</li>
<li>Added capsule object shape (by Jocelyn, #2153)</li>
<li>Added Oblique map orientation, skewing X and/or Y axis (#2917)</li>
<li>Added support for per-object opacity (by jcbk101, #4031)</li>
<li>Allow filtering tilesets by name in the tileset dock (with dogboydog, #4239)</li>
<li>Allow changing the values of number inputs using expressions (with dogboydog, #4234)</li>
<li>Added support for SVG 1.2 / CSS blending modes to layers (#3932)</li>
<li>Added support for natural sorting of project files (by Edgar Jr. San Martin, #4284)</li>
<li>Added button to toggle Terrain Brush to full tile mode (by Finlay Pearson, #3407)</li>
<li>Added square selection and expand-from-center to Rectangular Select tool (#4201)</li>
<li>Added status info for various Stamp Brush, Terrain Brush and Eraser modes (#3092, #4201)</li>
<li>Added Escape to clear tile selection when any tile related tool is selected (#4243)</li>
<li>Added Escape to cancel tile selection and shape drawing operations</li>
<li>Added Backspace to remove the previously added point while creating or extending polygons and polylines (#4372)</li>
<li>Added a "Go to Tile" action to jump to specific coordinates (by PoonamMehan, #4348)</li>
<li>Made the shortcut for current tool switch to previous tool (#4280)</li>
<li>Allow canceling Select Same Tile, Magic Wand and Bucket Fill operations with right-click and Escape</li>
<li>Allow dragging over multiple tiles with Select Same Tile, Magic Wand and Bucket Fill tools (#4276)</li>
<li>Allow zooming in on areas outside the map bounds (by kunal649, #3860)</li>
<li>Don't switch to Edit Polygons tool on double-click with Alt pressed</li>
<li>Adjust world map position when resizing a map with offset (#4270)</li>
<li>Added export plugin for Remixed Dungeon (by Mikhael Danilov, #4158)</li>
<li>Added "World > World Properties" menu action (with dogboydog, #4190)</li>
<li>Added Delete shortcut to Remove Tiles action by default and avoid ambiguity (#4201)</li>
<li>Fixed selection to be preserved when toggling dynamic wrapping (by Mollah Hamza, #4385)</li>
<li>Fixed tileset tabs to fall back to filename in case of unnamed tilesets (by Sid, #4360)</li>
<li>Fixed alpha component of tint color not applying correctly to opaque images (by Roland Helmerichs, #4310)</li>
<li>Fixed panning with space bar not always working on first click (with Oval, #4338)</li>
<li>Fixed undo behavior after resizing objects certain ways (by Kanishka, #4339)</li>
<li>Fixed suggesting filename with trailing dot when export filter is unset (by Sid, #4368)</li>
<li>Fixed snapping mode sync across instances (by Sid, #4364)</li>
<li>Fixed missing error message when 'Export as Image' fails (by kunal649, #4397)</li>
<li>Scripting: Added API for custom property types (with dogboydog, #3971)</li>
<li>Scripting: Added TileMap.chunkSize and TileMap.compressionLevel properties</li>
<li>Scripting: Added optional defaultValue and toolTip params to Dialog add widget methods (by Oval, #4358)</li>
<li>Scripting: Added tiled.session to read and write session properties (by Kanishka, #4345)</li>
<li>Scripting: Added MapEditor.selectedTool and MapEditor.tool (#4330)</li>
<li>Scripting: Fixed the `fileName` property of map/tileset passed to `FileFormat.write` (by Shuvam Pal, #4359)</li>
<li>AutoMapping: Don't match rules based on empty input indexes</li>
<li>AutoMapping: Optimized reloading of rule maps and load rule maps on-demand</li>
<li>tBIN plugin: Added support for the tIDE XML format (by Casey Warrington, #4308)</li>
<li>Windows: Fixed issue with opening Tile Animation Editor (#4223)</li>
<li>macOS: Add Cmd+Shift+[ and Cmd+Shift+] shortcuts to switch tabs (by Oval, #4344)</li>
<li>macOS: Fixed crash when JS code is JIT-compiled (#4218)</li>
<li>Workaround tileset view layout regression in Qt 6.9</li>
<li>Raised minimum supported Qt version from 5.12 to 5.15.2</li>
<li>AppImage: Updated to Sentry 0.12.8</li>
<li>Updated Bulgarian translation</li>
</ul>
</description>
<url>https://www.mapeditor.org/2026/03/12/tiled-1-12-released.html</url>
</release>
<release type="stable" version="1.11.2" timestamp="1738022400">
<description>
<ul>
<li>YY plugin: Fixed compatibility with GameMaker 2024 (#4132)</li>
<li>Fixed crash while handling file reloads without any files opened</li>
<li>Fixed crash when closing the last file with multiple custom properties selected</li>
<li>snap: Fixed crash on startup on Wayland</li>
<li>AppImage: Updated to Sentry 0.7.19</li>
</ul>
</description>
<url>https://www.mapeditor.org/2025/01/28/tiled-1-11-2-released.html</url>
</release>
<release type="stable" version="1.11.1" timestamp="1736553600">
<description>
<ul>
<li>Releases now ship with support for loading Aseprite images (#4109)</li>
<li>Scripting: Added FileFormat.nameFilter</li>
<li>Scripting: Added MapEditor.currentBrushChanged signal</li>
<li>Scripting: Added tiled.cursor to create mouse cursor values</li>
<li>Scripting: Added Tileset.transformationFlags (#3753)</li>
<li>Scripting: Added Dialog.addRadioButtonGroup for selecting one of a list of mutually exclusive options (#4107)</li>
<li>Scripting: Made currentWangSet and currentWangColorIndex properties writeable (#4105)</li>
<li>AutoMapping: Ignore rules with empty input or output regions (#3834)</li>
<li>Fixed saving/loading of custom properties set on worlds (#4025)</li>
<li>Fixed issue with placing tile objects after switching maps (#3497)</li>
<li>Fixed crash when accessing a world through a symlink (#4042)</li>
<li>Fixed performance issue when tinting tiles from large tilesets</li>
<li>Fixed error reporting when exporting on the command-line (by Shuhei Nagasawa, #4015)</li>
<li>Fixed updating of object label when text changes without changing size</li>
<li>Fixed minimum value of spinbox in Tile Animation Editor</li>
<li>Fixed loading of custom property types in tilesets referenced by tile stamps (#4044)</li>
<li>Fixed compile against Qt 6.8</li>
<li>snap: Updated to core24</li>
<li>AppImage: Updated to Sentry 0.7.13</li>
</ul>
</description>
<url>https://www.mapeditor.org/2025/01/11/tiled-1-11-1-released.html</url>
</release>
</releases>
<content_rating type="oars-1.0"/>
</component>