<component type="desktop-application">
<id>io.github.pancaketas.lsfg_vk</id>
<name>lsfg-vk</name>
<summary>Lossless Scaling is a Windows-exclusive app with the goal of bringing frame generation (among other features) to every single game or app</summary>
<project_license>MIT</project_license>
<description>
<p>
Lossless Scaling is a Windows-exclusive app with the goal of bringing frame generation (among other features) to every single game or app. lsfg-vk brings this frame generation to Linux users by acting as a Vulkan layer inbetween your game and your graphics card.
</p>
</description>
<developer id="io.github.pancaketas">
<name>PancakeTAS</name>
</developer>
<developer_name>PancakeTAS</developer_name>
<supports>
<control>pointing</control>
<control>keyboard</control>
<control>gamepad</control>
</supports>
<pkgname>lsfg-vk</pkgname>
<launchable type="desktop-id">gay.pancake.lsfg-vk-ui.desktop</launchable>
<icon type="cached" width="64" height="64">lsfg-vk_gay.pancake.lsfg-vk-ui.png</icon>
<icon type="cached" width="128" height="128">lsfg-vk_gay.pancake.lsfg-vk-ui.png</icon>
<icon type="remote" width="128" height="128">io/github/pancaketas.lsfg_vk/90ee18afa2fd550cd773b2206cf9e5f3/icons/128x128/lsfg-vk_gay.pancake.lsfg-vk-ui.png</icon>
<icon type="stock">gay.pancake.lsfg-vk-ui</icon>
<url type="homepage">https://github.com/PancakeTAS/lsfg-vk</url>
<url type="bugtracker">https://github.com/PancakeTAS/lsfg-vk/issues</url>
<categories>
<category>Settings</category>
</categories>
<provides>
<mediatype>application/x-lsfg-profile</mediatype>
</provides>
<keywords>
<keyword>gaming</keyword>
<keyword>graphics</keyword>
<keyword>configuration</keyword>
</keywords>
<releases>
<release type="stable" version="v1.0.0" timestamp="1753833600">
<description>
<p>What's new?</p>
<ul>
<li>Support for LSFG 3.1, the latest frame generation model</li>
<li>Performance Mode, a lighter variant of LSFG 3.1</li>
<li>Flow Scale customization</li>
<li>An easy-to-use graphical user interface for customization</li>
<li>One config file to manage all games</li>
<li>Manual environment variables for configuration as well</li>
</ul>
</description>
</release>
</releases>
</component>